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I love Ezio as much as everyone else, but yes, I think him being this eurocentric straight white male character is a huge part of the reason why he got three games, especially when compared to the other two protagonists of the numbered games.
And then there's Connor/Ratonhnhaké:ton, who might technically be Metis but fully identifies as Mohawk
they also have to rub salt in the wounds of his fans by casually dropping that his (as white as possible, of course) wife and children left him, and his death was lonely and 'a mess', whatever that means. Sure I'm apparently free to reject that as Abstergo propaganda or whatever, but still. Sure I'm apparently free to reject that as Abstergo propaganda or whatever, but still.
They took a story about an indigenous character, sadly a rarity in itself already, and made it almost exclusively about defeat and loss.
What message do they think that sends?
I'd have loved more Chinese Assassins too, including male ones, but on a whole I think Ubi could do with more playable female characters and loved Shao Jun. But more Asian cultures in general would be great, the history and politics are so complex they could get infinite amounts of AC games out of it.